Enter your package details to find exactly how many games to resell, your true cost per attended game, and your net season outcome — after platform fees.
1. Enter your package details: Input the total cost of your season ticket package, the number of home games included, how many seats you hold, and how many games you personally plan to attend.
2. Set resale details: Pick your platform from the presets (or enter a custom seller fee). Enter the average price per ticket you expect to list at, and your realistic sell-through rate — the percentage of listed games that actually find a buyer.
3. Add optional extras: Parking, food, travel, and merch are factored into your true cost per attended game, giving you the real all-in figure per outing.
4. Read the results: The hero number is how many games you must resell to fully break even. The metrics show your net income per sale, true per-game cost, estimated total resale income, and your season outcome (surplus or deficit). The bar chart visualises how your games are split across attend, resell, and unsold.
The platform seller fee percentages used as presets (StubHub ~10%, Ticketmaster ~12%, Vivid Seats ~10%, SeatGeek ~15%) reflect published 2025–26 ranges; always check your actual seller dashboard for the precise rate applied to your listing.
Evaluating a new package: Before signing up for 41 or 82 games, plug in realistic resale prices from StubHub's sold-ticket history to see whether the math works for your attendance pattern.
Renewing after a price increase: Teams often raise package prices 10–35% year over year. This tool tells you exactly how many extra games you'd need to sell to absorb that increase.
Comparing partial-season plans: A 20-game vs. 41-game package at different per-game prices — run both through the tool to find which delivers lower true cost per game you actually attend.
Setting a listing price: Work backwards — if you need to break even on 12 resold games and your platform charges 12%, your minimum list price per ticket is: Package cost ÷ (12 × seats × 0.88).
Divide your total package cost by the net revenue per resold game (resale price per ticket × number of seats × (1 − seller fee %)). Round up to the nearest whole game. For example, a $2,400 two-seat package where tickets sell at $60 each on a 15% fee platform yields $102 net per game, so you need to sell at least 24 games (⌈2400 ÷ 102⌉ = 24) to break even.
Both StubHub and Ticketmaster charge sellers approximately 10–15% of the sale price as of 2025–26. The rate is dynamic and can vary by event demand, ticket type, and timing. SeatGeek seller fees are broadly similar. Vivid Seats is typically around 10%. Always verify your exact rate in your seller dashboard before pricing tickets, and factor it in before deciding whether to list.
True cost per attended game = (Total package cost − total resale net income) ÷ games attended, plus per-game out-of-pocket expenses (parking, food, travel). If you hold a $3,000 package for 41 games, attend 18, and net $1,200 from reselling 20 games, your ticket-only cost is ($3,000 − $1,200) ÷ 18 = $100/game — before parking and food. This calculator adds all those inputs automatically.
Sell-through rates depend heavily on team performance, market size, and game attractiveness. For popular teams or high-demand games, 80–100% sell-through is common. For smaller-market or underperforming teams, rates of 50–70% are more realistic for ordinary weeknight games. Rivalry games, opening night, and playoff-contention stretches typically outperform the average. Build in a conservative rate (70–80%) as a planning baseline and stress-test with lower values.
Yes, but it is uncommon for the average fan. Profit requires selling most unattended games above face value, which happens reliably only for consistently high-demand franchises. Most resale is about cost recovery — offsetting the price of games you cannot attend. If your team's secondary market prices are regularly below your per-game face value, buying ad hoc single-game tickets on the resale market may be cheaper than holding a package.
The FTC's all-in pricing rule (effective 2025) requires platforms like StubHub, SeatGeek, and Ticketmaster to show buyers the total price including fees upfront. As a seller, this changes how you interpret listed prices — buyers now see your price plus fees, so your list price and net payout are clearer. Your seller fee percentage and net payout remain unchanged; only the buyer-facing display changed.
Divide the total package cost by the number of games included (and seats if you want per-seat per-game). For example, a $2,400 two-seat, 41-game package = $2,400 ÷ 41 games = ~$58.54 per game total, or ~$29.27 per seat per game. This is your face value per game for comparison against resale prices when deciding at what price to list.